![]() ![]() I will be showing you how to create 4K multi layered materials that have that wow factor and the realism that is expected in today's game industry. We then jump over to Substance Painter 2019, one of the leading procedural texturing applications used in the game design industry today. We will be UV unwrapping the models to ensure we get high quality professional results. We will be modelling in Blender 2.82, where I will be showing you lots of cool techniques, shortcuts and best practices. In this series I am going to show you a professional production process for creating both low poly and high poly modular game assets for creating a cyberpunk city for use in the Unity High Definition Render Pipeline (HDRP) Cyberpunk is a vibrant, exciting and neon drenched game environment appearing in more and more video games. ![]()
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